Hello everyone!
Rolling out a new update based on the feedback we’ve received from you. Your input has been instrumental in improving the game, so please keep it coming—either through the in-game feedback tool or by joining our Discord community! Here's what’s new in this update:
Improvements & New Features
- The player icon on the map now pulsates, making it easier to locate.
- Added a new skybox for the map selection page, enhancing the visual atmosphere.
- Introduced a new "galactic" skin for the companion drone.
- Added a new exit game message, reminding players that their progress is automatically saved.
Bug Fixes
- Fixed an issue where players could walk through Power Plants, Watch Towers, and the Trading Post.
- Resolved a bug where the game could freeze if the HUD was disabled and the map was opened.
- Fixed a problem where Trader Ships could get stuck in the world under certain circumstances.
- The tutorial confirmation sound is now correctly routed to the UI mixer for better audio management.
Quality of Life Updates
- You can now close the map with the ESC key.
- Demo version now locks the game after 5 worlds.
Gameplay Balancing
- Rebalanced blueprint drops from artifacts to improve progression.
I hope these changes make your gameplay experience even better! As always, your feedback is invaluable—don’t hesitate to share your thoughts through in-game feedback or join our Discord community.
Thanks for playing, and see you in Wave Defense: Trappist!
