- Steam integration is no longer disabled when ARB_imaging is not supported by your graphics driver. This precaution was previously in place since the Steam overlay would make invalid opengl calls, but after further testing I believe these do not actually cause issues.
- Fixed bug where cells types were not given to you when creating a sandbox map with no creatures
- Fixed stashing body parts with symmetry turned on
- Adjusted tutorial enemy to prevent it from wandering before you exit the safe zone.
- Added prompt to open map when you defeat the tutorial enemy
- Added a guaranteed group of cells that spawns behind the tutorial gate
- Added loading screens
- Made creatures in-fight more in early biomes
- Fixed death screen showing up when it's not supposed to
- Fixed some softlocks in the 5th biome
- Drag of cells in stasis has been increased (but still much less than normal drag)
- Improved the behavior of inflating and muscle cells with the Smaller cells mutation
- News and updates
- Primordialis
- Primordialis v0.0e