
This is our first patch that contains not only bug fixes and new furnitures and paints, but also a completely reworked Liquor
system to remove the 'clog' you may have experienced after you've unlocked Spirits, making it the least liked aspect of the game.
Note: PATCH MAY LEAVE OLD SAVES BUGGED, IF YOU FACE EXCESSIVE BUGS THEN PLEASE START A NEW GAME
Now that's cleared up, here's the notes:
Liquor Rework
- Added a new staff type, Liquor Specialist, they will walk to people sat at the bar and serve them independently
- Added the barstool, just one for now, liquor drinkers will use a stool if one is available, freeing up your queue
- Drinkers who use the stool may repeat orders, if they use the cash register they will only order once
Known issue:
- Oak bar currently isn't allowing the barstool to snap
Additional Content
- Added ability to buy blank crates to more easily move stock
- Added folders to the tablet to more easily navigate our increasing library
- Added Autumn paint set as suggested by user Vivke
- You can now put back glasses onto your shelf if you accidentally took one
- Picking up objects is now shown as a bar that fills up
- New meshes for cash! We no longer have the terrible ones that didn't match up to the numbers given
- Can now take a single beer from a crate to give to the customer, however they won't like a warm beer
**Bug fixes**
- Customers no longer get stuck against wall lights
- Barkeepers now give correct Wines
- Blocked interaction with customers on specific occasions fixed
- You can now steal tasks from Barkeepers without them locking you into place
- AI could grab ALL the pint glasses, not anymore
- Customers clipping into chairs should be fixed
- Workers no longer slide outside
- Audio sliders no longer reset to 0
- Bar Manager ordered more than 10 items on the pallet, not anymore
- 'Needs more change' customer bubble now disappears
- Sometimes picking up bar pieces gave a mystery white square, this is fixed
- Bank no longer allows you to exceed total debt via chink payments
- Can no longer grab drinks through the fridge wall
- Can now close door at the end even when AI are walking through it
- Corner allows snapping, special case was found where this would break
- Fridge sometimes opened weirdly and couldn't be closed properly, found and fixed
- Shot glasses no longer shows their fluid capacity outside normal range
- Placing crates under a bar would soft-lock them, we've removed the ability to place crates there
- Kegs should no longer get stuck to Stock workers
