Hello Commanders! Powerplay is 20% off for the Steam Autumn Fest until October 8th. If you've been waiting for the right moment to jump in, or to drag a friend into an RTS quagmire, this is it! A lot has changed since the last update, so here's an overview.
The GDA Command Center
I teased it last time, and it's finally in! Gnio did a fantastic job on this. Entering the GDA campaign now takes you through their command center. I'm very happy with how it turned out. For now, only the intro cutscene is integrated. But soon, the whole mission selection will happen within the command center itself.

Campaign Mission 8
A brand new mission about hacking enemy data towers in order to find out the root cause of their hostility. Nice job Alex!

Smarter Engineers
Engineers are less suicidal now. They move away from attacks instead of rushing in. In addition, they return to a safe position after repairing, and ignore attack commands when they're part of a group selection. No more engineers charging the front line with a blowtorch ːsteamhappyː

Biological Healing
One of the most requested features was to support healing biological units. This is now supported. I implemented it starcraft-style, just bring biological units in the vicinity of an APC, and it will heal them. For now, the healing capacity is infinite, and the healing radius is not clearly displayed, but this will be fixed soon.

QOL: Health Bars in Selection UI
A quality of life change many of you asked for: when you select multiple units, you now see each unit's health right in the selection panel. This is important for micro, as you can quickly glance at the UI to select dying units, rather than locating them on the map. This also works for units inside transport vehicles, so you avoid unloading vulnerable units into a fight.

Other Improvements
Double-press a control group to cycle the camera through its units
Vehicle trails
Rockets now hit accurately even at 10X speed
Skirmish AI attacks more reliably instead of getting stuck harassing
You no longer lose the game while you still have a BEV
Units no longer drop move orders when the game is sped up
The research panel no longer hides the inventory
Many crash fixes, including mission 6
Note: campaign saving is temporarily disabled until all missions are 100% compatible with the new save system. Thanks for your patience! As always, if you run into anything, come say hi on the Powerplay Discord. I read everything.
Thank you all for the time you put in this game, it makes me very happy. A special shoutout to Mr. X and Telecom for the long play videos!
PS: this week is the autumn fest and it's a great time to get the game at 20% discount. It will help us work more comfortably. In any case, can't wait to share what we have in store!!!
See you soon Commanders!
-Amine
