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UPDATE: Pre-Alpha v1.0.5 Changelog

Hey! We’re back with a larger update this time. This version took a few extra days after our testers discovered some good blocking bugs. These features are still a work in progress, so please do continue providing us with your excellent feedback! Also, Word of Mouth is huge for us, please tell a friend, post a video, send a tweet, etc. It all helps greatly! Regards, -Serellan Team

Pre-Alpha v1.0.5 Changelog:

- New Weapon: SGB-12 Shotgun
- Gadgets: Security Console now disables tripwires
- Squad: Adjusted stack points on upper level floors for more dynamic formations
- Squad: Cleaned up breaching aim behavior
- Squad: Audio: Run Footsteps
- Enemy AI: Social Contact System to inform other AI of contacts
- Elimination: Enemies will no longer spawn in the player start area
- Options: Option to uncap FPS from 60 and disable Smoothing in Video Options
- UI: Added Ability to disable HUD overlay from Video Options
- UI: Added Ability to Zoom and Pan on Planning Map (WASD When Zoomed to Pan)
- UI: Replaced Squad Menu with Radial Menu
- UI: Added slider to control speed & direction of Security Cameras
- UI: Added Support for 4th Floor to Map for Terrarum Map
- Gameplay: Player Movement speed reduced and Turning Tweaks
- Gameplay: Added Delay to Place Breach Charge
- Mission: Adjusted Hostage Guard Locations
- Fix: Elimination one area where an enemy could spawn inside a wall
- Fix: GL06 Reload
- Fix: Crouch while ADS
- Fix: Jarring Equipment Menu Audio Replaced
- Fix: ADS binding for Controller and now Rebindable (Partial Controller Support)
- Fix: Enemies now will engage hostage
- Fix: Squad Menu Key now rebindable from Middle Mouse
- Fix: Breached Doors no longer closable, fixing a stuck state
- Fix: Enemy Tag Arrow no longer casting reflection
- Fix: Various visual fixes on Unipol HQ
- Fix: Hostages no longer blocking NavMesh
- Fix: Squad now engage enemies engaging them when they do not have LOS
- Fix: Multiple stacking orders on same location no longer put squad in stuck state
- Fix: Crouch movement speed now adjusts properly

Items intended for 1.0.5 that didn’t make it through testing:

- Squad: Rear squad member now covers six when team stops
- Squad: Squad now has ability to secure hostages and enemies
- New Gadget: Corner Camera Stick