- Added a new Lich boss that spawns every couple of rounds
- Rebalanced enemy scaling to be exponential. This means enemies will be easier in early rounds but much tougher in later rounds (especially on higher difficulties).
- Adjusted preset difficulties, overall making all of them slightly easier
- Fix enemies stopping moving when too many are spawned
- Added detailed enemy settings to lobby
- Added cheat settings to lobby
- Added button to revert settings back to their default values in the lobby
- Opening the in-game menu now pauses the game in singleplayer, or if you are the host
- News and updates
- Senile Zombies
- Update 1.4.0
Source: Steam Community (opens in a new tab)
