Featured Highlights
- 2 new Leaders
- Click effects
- Basic spell deck
- Basic Finisher effect
- New Sewer Arena
General
- Added Click effects as a cosmetic type and added 3 variations to start
- Dirt (Default)
- Punch-out (Kickstarter)
- Cat (Kickstarter)
- Added a basic finisher effect
- Added new Sewer arena (still has very basic lighting)
- Added a basic spell deck
- Added more polished Leader tooltips
- Added critical strike and pop-up numbers
- Added Dodge pop-up text
- Added general lifesteal particles
- Added Global Leader death sounds
- Bench UI size has been increased
- Fixed issue that allowed stacking of critical strikes (now if more than 1 rolls it will pick the higher of the options)
- Fixed issue with unit AI interrupting channeling in some cases
- Fixed some instances where the visual cooldown wouldn’t display properly on relics
- Removed scenarios temporarily
Heroes
- Assassin has had many more animations added
- Hero portraits have been updated to use the correct looking model
Leaders
View all Leaders: https://relicarena.com/leaders
- New Leader: Isaac Newton
- New Leader: Wojtek the Bear
- All Leader tooltips have been rewritten to fit the same style as the relics
- Al Capone ash tray visual effect fixed to display properly during combat
- Dong Zhuo physical damage return from 20% to 40%
- Leonardo da Vinci cooldown from 3 to 4
- Nikola Tesla visual effects updated
Relics
View all Relics: https://relicarena.com/relics
- Bazooka stack damage should show actual damage and not number of stack
- Bear Trap activation time lowered from 1 to 0.5
- Bear Trap radius increased from 350 to 380
- Borgia Poison cast range from 650 to 800
- Borgia Poison damage per second from 40/50/60/70/80/90 to 50/70/90/110/130/150
- Borgia Poison Juicy changed to increase radius dramatically over a 2 second period
- Bowling Ball base projectile speed from 800 to 1200
- Bowling Ball fixed so units cannot get perma-stunned by the same ball (it cannot stun the same unit until it hits a wall)
- Bowling Ball Super Quick Frame reduced from 2x to 1.5x speed and radius
- Catapult changed to no longer increase a hero's attack/cast range, but instead sets the minimum to 1200 (this still allows it to be increased by other means)
- Catapult 2nd super Diseased Corpse Rounds damage steal from 10 to 5
- Catapult 2nd super Diseased Corpse Rounds now affects all targets in the splash effect
- Catapult attack/idle/move animations added (Tank only)
- Catapult sound effects added
- Celtic Club base damage increased from 25/50/75/100/125/150 to 75/100/125/150/175/200
- Celtic Club icon, sound & visual effects added
- Divine Diadem: Removed internal cooldown and replaced with a damage threshold. Only damage instances above 40 can proc this ability
- Divine Diadem Super 1 Imperial Hunger from 50% to 25% lifesteal
- Divine Diadem Super 2 Imperial Assault replaced with: "Each physical critical strike from this relic will lower the caster's cooldowns by 1
- Divine Diadem Super 3 Imperial Corrosion replaced with: "Each spell critical strike from this relic will lower the caster's cooldowns by 2
- Divine Diadem Juicy replaced with: Imperial Cloud: A divine cloud descends upon a portion of the arena. Allies beneath the cloud are healed over time and gain increased healing power, while enemies take damage over time and have their healing power reduced.
- Hammurabi’s Crown model added
- Hammurabi’s Crown sound & visual effects improved
- Hammurabi’s Crown headbutt animation added for Tank & Assassin
- Hope Diamond changed from providing armor to giving 100% physical immunity
- Hope Diamond Juicy radius increased from 800 to 1000
- Ivan’s Bell model added to the game
- Ivan’s Bell sound & visual effects added
- Jaguar Claw overhead visuals improved
- King Tut Spear icon & sound effects added
- Lunar Laser base damage from 10/20/30/40/50/60 to 40/45/50/55/60/65
- Lunar Laser requirement from 4 to 3
- Mammoth Fossil base pulse interval from 1 to 0.5
- Mammoth Fossil total base pulses from 5 to 10
- Mammoth Fossil damage from 100/120/140/160/180/200 to 75/95/115/135/155/175
- Mammoth Fossil Super Herd's Bulwark physical armor increase from 4 to 2
- Mammoth Fossil Super Herd's Momentum removed pulse interval change
- Mammoth Fossil Super Herd's Stomp from 0.4s stun to 0.2s
- Monkey’s Paw model added
- Oil Lamp spawn sound improved
- Porcelain Throne model added
- Porcelain Throne sound & visual effects added
- Scepter of Agamemnon icon, sound & visual effects added
- Scythian Bow overhead visuals improved
- Scythian Dagger model added
- Terracotta Army illusions damage taken from 300% to 260%
- Tibetan Prayer Wheel model added
- Tibetan Prayer Wheel Juicy visual effects improved
- Tommy Gun bullets per swing from 4 to 5
- Top Hat bounces once by default (600 bounce radius)
- Top Hat Juicy remade to: "+2 bounces and bounce range becomes global"
- Top Hat magic damage increased from 40/60/80/100/120/140 to 60/80/100/120/140/160
- Zulu Peace Necklace visual effects fixed
Tomes
- Sounds added when consuming a Tome
