Update
- Changed the sound effect played when a monster invasion begins.
- Increased the tendency of monsters to target the guild after reaching a certain difficulty level.
- Added two new towers that can be placed on water.
- Adjusted battle background music to play even when the number of monsters is low.
- Updated the Adventurer List UI design.
- Adjusted the spawn rate of monster portals.
- Updated the dialogue UI and changed it to appear above NPCs’ heads.
- Dialogue can now be advanced using the [SPACE] key.
Bug Fixes
- Fixed an issue where the player could roll during dialogue.
- Fixed an issue where player actions would trigger while dragging items in Player Mode.
- Fixed an issue where background music would stop immediately.
- Updated monster pathfinding so that monsters can search for paths including water when the guild is destroyed.
- Mitigated an issue where monsters could become stuck.
