"0.0.51 - Ice Fortress, Keybinding, other NPC camps, and Bug Fixes
- Finished a very immature version of the ice fortress. Needs polish. Requires a new world in order for them to spawn.
- Finished a relatively untested version of the Ice Wizard in the fortress. Completely unbalanced, rewards are wack. Some visual issues
- Added ice worms to the tundra that leave behind slippery ice
- Reflavored the recall wormlings, and added recall potions
- Added some creatures that, once enough forest pollution has been cleaned, allow you to fast travel to them. These will eventually be not just in the forest. Requires a new world in order for them to spawn.
- Made it so the smelter no longer takes time, and operates a bit like a crafting table. I originally wanted you to wait for ore to smelt, but I don't see a good reason to keep it that way. Especially when furnaces are so easy to craft once you've spent some time digging.
- Added a small camp in the desert with 3 friendly NPCs. They don't do anything yet. Requires a new world in order for them to spawn.
- Added a keybinding system to the settings. This menu hasn't had any visual polishing yet and doesn't match the rest of the game visually
- Hopefully fixed some mulitplayer lag issues."
