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Dragon Fin Soup Patch 1.06 Now Live!

Patch 1.05 is now available for download (as well as 1.06)!

The following is a list of features currently planned for the update. There may be additional features and fixes added between now and the release of the update.

- Made discovered crafting recipes persist across all game modes and when starting a new game.

- Changed items you can fish up in Mondheim and Merlenheim (Village 2-3) so the fishing quests are less dependent on random missions.

- Made the sort button in the inventory stack items of the same type.

- Extended storage chest to 3 tabs and added a sort button.

- Made digging possible on tiles occupied by NPCs that can walk.

- Made Robin's starter gun movable to Storage.

- Fixed some issues related to random encounters.

- Added a new feature that will compare gear stats to all equipped gear of the same type in a rotation.

- Added a new feature where clicking on objects will make hero walk towards them and stop next to them without attacking them. This feature can be disabled/enabled in game options.

- Made some changes to melee combat system so in some cases foes cannot take a turn before hero has finished executing the attack.

- Fixed repeated input for attack causing unwanted melee attacks.

- Limited Earth Wall magic to 20 active wall blocks.

- Fixed failed missions showing up in the ‘completed missions' tab.

- Removed delay from item drops when destroying trees (Drops now appear immediately when the tree is destroyed).

- Added a new setting in the game config to disable prompts when entering houses or talking to vendors.

- Made info text for items larger.

- Made 2 handed weapon stats compare to an added value of 2 equipped single hand weapons.

- Added pet HP in the hud under the action slots so you can keep better track of their health.

Patch 1.06 Notes:

- Fixed a bug that caused known recipes to be removed

- The price to hire Gidrom now increases with level

- Fixed an NPC scaling bug related to rage mode.