ACTION GAME MAKER 1.3.5 Patch Notes
Bug Fixes That Change Behavior
Fixed an issue where the "hit by an attack" condition could fail to trigger when an object was struck by an attack while moving at high speed.
Because of this fix, the condition now triggers in situations where it previously did not, so the behavior of existing projects may change.
Bug Fixes
Fixed an issue where a resource leak in Web builds could cause the game to stop working correctly during long play sessions.
Fixed an issue where the loop setting of the BGM assigned to a game scene did not work correctly after transitioning through a portal.