Nice features every game should have
- Added Keybind menu
- Boss dialogue skips after first attempt
- Taking damage should be more obvious
- Map panning
Some settings
- Invert X/Y Axes
- Camera roll speed
- Resolution/window settings
- "Distance field shaders" toggle that (hopefully) fix that glowing water bug
- Ambient Occlusion
Slight world changes
- Performance Optimizations: Map is loaded by sections instead of all at once
- Lots of enemies Respawn
- Enemy balancing changed slightly
- Little music changes
Other random stuff
- Aqueducts are bluer and greenbelt is greener
- More forgiving attack damage cooldown
- You can make the game harder by clicking the heart piece (if u want for some reason)
- Doctor changed slightly
- Threadable objects are highlighted
- A gazillion bug fixes
- Changed Stephanie's look a bit
P.S. The game is like 90% done. That's why I'm participating in Next Fest.
