Playtest Version 0.71.0
+++++++++++++++++++++++++
- Most details in this video https://www.youtube.com/watch?v=0KbfxDkBV3o
- Crusher collection bugs fixed
- Dropoff queuing fixed
- Crane bug with repositioning the transit poitns fixed
- Relay bug fixed
- Drills have a data view
- Drills can be turned off or toggle auto tagging
- Astronaut is on the shuttle!
- There' s a knowledge base
- Worth watching the video!!
Playtest version 0.71.1
+++++++++++++++++++++++++++
- Fixed an issue where turrets attached to a commandbot were not being put back in storage correctly and marked as AWAY
Playtest version 0.71.2
+++++++++++++++++++++++++++++
- Sell Resources terminal no longer defaults to "sell all". Players must select each resources they want to sell.
- Contracts Terminal now shows notifications for corporations that have completed contracts outstanding
- Contracts Terminal fixed glitchyness when completing contracts.
- Pathfinding algorithm update
- Fixed collider so astronaut can't get stuck in shuttle launch room
- Fixed Drill so that it leaves behind scrap metal when destroyed
- Hoping little red lines showing up on Knowledge Base are fixed (haven't seen them since but they were irregular)
Playtest version 0.71.3
++++++++++++++++++++++++
- Fixed workerbot reset bug that caused shuttle equipment storage to block vacant slots
- Fixed Level 2 handheld laser (description corrected + molten iron production fixed with new chip pooling system)
- Fixed the shuttle launch interaction so you cannot overshoot it
- Fixed z-fighting on freighter exterior during hyperjump
