I am happy to release today the official HARD VOID Demo.
The HARD VOID idea was born while I was enjoying Master of Orion 2. After a long game, it suddenly crashed when there were a large number of ships in a final battle. After being left with a disappointed feeling, I thought of not waiting and creating my own, more modern vision of a space 4X strategy game.
Some of the features planned for the 1.0 release, along with a proper polishment of gameplay and game assets:
Design your land units.
Social and biological trait system for Playable Species, including custom specie designer
A minimum of 8 playable races, including common archetypes like a robotic species and some Lovecratian-inspired.
More universal dimension types.
A complete procedural storyteller/narrative system for unique playthroughs.
Combat abilities, like ship boarding and ramming.
More types of eldritch horrors lurking.
And more...
Thanks for all the support!
Visit the official Discord server for comments and questions!

