Balance
-Increased the base health of all non standard enemies and bosses
-Enemies outside vision radius will take 50% reduced damage instead of 80% (this was not working before at all)
Bug Fixes
-Fixed a bug that would make damage done to an enemy outside vision radius reduce their health by 80%
-Fixed a bug where the slime particles had no color
-Adjusted some UI elements so they correspond correctly with their stats numbers
