Hey everyone, thanks to everyone that sent bug reports and balancing stuff that irked them.
Fixes:
Fixed allied HQ unit spawn triggered a transform sfx
Fixed achievement localisation not displaying correctly
Fix ally airfield cutscene image
Balance changes:
Mission Z3 Theta Retreat, updated balance: lowered objective requirements, and made enemy spawn a bit more balanced when more units start to spawn
Lowered enemy whale (artillery) damage by 10%
Sensor tower vision range increased by 40%
