Hello Sliders,
a "hole" new update is live, fixing some graphical issues and unintended behaviours:
- Gates now open and close properly, avoiding unexpected visual behaviour (Gates that were previously open appearing as closed, but the player could pass through them)
- Falling into certain pits in the ground could respawn the player in another room, without switching the camera. The player will now respawn at a fixed point in the room containing the pit they fell into.
