Steam Cloud Fix
Fixed an issue with certain Steam Deck saves not getting properly recognised.

Developer posts and news about this game.

Fixed an issue with certain Steam Deck saves not getting properly recognised.

Dear Sliders, Paolo from Silent Chicken here! 🐔 I'm excited to bring you one of our most requested features today: Steam Cloud is now fully integrated! It was long overdue, but Sliding Hero’s finally sliding into the clouds! ☁️☁️☁️ Starting right now, your save files will automa

Dear Sliders, Paolo from Silent Chicken here! I'm truly excited to bring you one of the most requested features today: Steam Cloud is now fully integrated! To celebrate this important update, I've planned a special 35% Discount for the next 7 days ! Start sliding on your desktop,

Dear Sliders, This small patch fixes an issue with two rooms in the graveyard, preventing a potential softlock.

Dear Sliders, For the whole duration of the Steam Summer Sale, and from the 9th of July to the 23rd, Sliding Hero will have its biggest discount yet, a whole 35% off on the title. No better time than now to find your way out of the mysterious Villa that is imprisoning Luca. Still

Dear sliders, Silent Chicken dev here! 🐔 The 2026 Cerebral puzzle Showcase is starting today, and we are participating with a major discount ( 30% off ) but also with an amazing bundle that will surely tickle the brain of all of you puzzle lovers! 🧠 Mysterious Islands combines

Slightly altered the pressure spikes timing to avoid potential player stunlock upon damage.

Slightly changed the layout of a room in the final part of the Camposanto, to prevent a potential soft-lock when taking certain steps Fixed an issue with a room not resetting properly after following a specific order of actions Slight visual changes in two Camposanto's rooms beca

Some minor text adjustments.

Minor fixes and polishing all around.

Minor visual fixes.

Reworked a puzzle in the final part of the Camposanto whose solution was not working as intended. Those who have already solved it, but could not access the following area, simply exit the game and load it again.

Fixed an issue with the Korean font not displaying correctly in certain dialogues Fixed an issue with the Korean font preventing Malanno's quest from starting. Talking with the character again should show the correct information on the map.

Fixed an issue with a resolution not displaying correctly Minor QOL improvements Smoother looping through Portia spawn-points

* Minor graphic adjustments; * Solved an issue with two items for DeVillo's quest not showing their entry properly in the menu;

Minor visual adjustments; Fixed Mallano's quest not starting correctly under certain conditions;

Dear Sliders, Paolo from Silent Chicken here with some big news. After a rocky launch, I've listened to all of you amazing people's feedback and am now proud to announce the release of version 2.0 , a full overhaul of the game designed to make movement smoother, exploration clear

Minor bug fixes

Solved an issue with a Blue Spectre not respawning correctly upon reset.

Slightly changed the layout of a room in the cemetery to prevent a potential softlock, while maintaining the sequence break it allows.