On saved games, both the dungeon before the save point, and after the save point will now be accessible to the player.
Fixing Mimic not dropping backpack
Fixing Wagon Wheel clipping through the wagon floor
Back up dolls now stay fixed to the wagon floor
New radius on the back up dolls. So, if a back up doll is left behind the player won't revive at the doll’s location
Fixing the Save Your Soul Jar to stop players from being teleported under the world when their save is loaded
Nametags are now wearable again
Fixed an Enemy from being able to kill players through the floor of the wagon
Drop down menu for the resolution setting is now working
Small Village rework
Swinging sword trap variation
Slight changes to Prison level entrance
Fixing fester’s tunnel by allowing a wider approach to the tunnel, and preventing blockages
Fixing fire traps from flooding the world with noise
Dice fix. The dice will no longer open special doors
Fixing carrying a body two-handed into the revive station will no longer resurrect the player, the body must now be placed on the ground.
Blessing shrines' effects will now have different effects from a wider array of attributes.
- News and updates
- PILGRIM
- Patch - 0.8.2.2 Build 399
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 26620369 · public branch
Steam updated · First observed
