Thank you to all our bug reporters (with use of the F1 key in game) it's helping us so much!
- Added a warning for systems that do not meet the minimum specifications.
- Added a warning when loading a save created on a different game version.
- Significantly reduced the cost of repairing the wagon door.
- Moved the Abbey exit point further from the door.
- Further improved level placement along the road.
- Fixed several crashes identified through player reports.
- Fixed the Pale's breathing continuing after death.
- Fixed spider AI and animations occasionally failing to work.
- Fixed the wagon chaser being unable to kill players who were pushing the wagon.
- Fixed ladders preventing clients from reaching the top.
- Fixed ladders responding slowly for clients on poor network connections.
- Fixed the exterior ladder launching players when they reached the top.
- Fixed the spectator camera moving to the wagon's origin when all players died while the last surviving player was the crystal doll.
- Fixed a deactivated crystal doll being able to move after loading a save.
- Fixed the crystal doll remaining movable after pressing the equipment key.
- Fixed the save system not correctly recording player state.
- Fixed the host not receiving an interaction prompt for the heart in the Impact Point.
- Fixed the Impact Point area occasionally not being removed for some players.
- Fixed an issue with the fuse line in the Impact Point.
- Fixed the fuse countdown in one dungeon not generating all the way back to the entrance room.
- Fixed a dungeon generation issue where a similar type of dungeon would have the same layout each time.
- Fixed an issue with AI pathfinding occasionally not working.
