UPDATE TYPE: QOL + Bugfix
#UI
- Added message notification for when character has gained enough EXP to level up.
- Added Quick Item Use 6,7,8,9,10 to 'Controls' menu.
- Fixed returning back to title screen resetting the window size and fullscreen.
- Fixed autosave intervals not resetting when returning to title screen.
- Hold Shift in install plan layer works as well as Control.
- ESCAPE key closes small windows like chest, workbench, etc.
- Prints notification message when Gem of Powers are used.
- Nurse task prints message how much you healed the target.
- In character sheet, hovering over skill names will show description.
#UI - NEW GAME
- New Character tab in Character Window got UI's improvement.
- Rerolling skills or traits won't reroll another.
- Hardcore is default OFF now.
- Higher Survival Difficulty tiers such as 'Hard', 'Very Hard', 'Extreme', 'Insane' are now locked away until player beats the game at least once.
#QOL - GAMEPLAY
- Watered crops won't dry from weather effect.
- You can now consume food&drink from hand.
- Added 'Rally' command, nearby characters in your party will follow you.
- Commanding 'Follow' one more time will unfollow you.
- Those following you will join combat, not just your party member but a mercenary and tamed animals as well.
#BALANCE
- [Ability: Heal] Nerfed healing amount, changed material required for Level 5 from Dark Slime Dew to Red Slime Dew, and Heal now doesn't always hit critical on Corrupted, Catacombs monsters.
- Walking depletes 50% less nutrition and inflicts less hunger, thirst, fatigue.
- Respawn will fully rejuvenate a character's hunger, thirst, fatigue, nutrition, mood.
- Increased rate of animal spawn by 30%.
- For every edible item, increased amount of Hunger they reduce.
#MULTIPLAYER
- Now Guest player can also create a new character!
#GAMEPLAY
- You can hire Elyrao, Ragngalg, Willbert as mercenary from Adventurer's Guild! They will cost 500 gold per day, and the cost is discounted as your reputation towards Northriding faction improves into next tiers.
- Added Gunpowder to the game. In next update it is going to be used to make a powder keg, which can be detonated to break walls and cliffs faster.
#BUGFIX - GAMEPLAY
- Fixed bug where character that isn't a Miner or lacks Mining skill 13 could mine Dragonite/Mana/Corrupted ore nodes.
- Fixed bug where respawn didn't rejuvenate a character's condition.
- Fixed bug where soil block didn't drop from digging soil.
- Fixed bug resting/sleeping on top of chair, bed building plans gave extra buffs.
- Fixed bug where axe's durability wouldn't drop in use.
- Fixed bug "Sorting" not working when there are two or more of same items in the bag.
- Fixed bug clicking an individual task in Task Window didn't work while you are in RPG Mode.
- Fixed bug heatstroke setting thirst to -1.
- Fixed bug you can teleport an equipment between characters' equipment slots.
- Fixed bug NPCs won't attack enemy NPCs or players once reputation level hits 'Enemy'.
- Fixed bug respawn didn't draw a newly respawned character properly.
- Fixed bug respawn location get messed up from Follow task.
- Fixed bug enemies infinitely giving EXP when you nurse it back to health, knock it out again, rinse and repeat.
#BUGFIX - LINUX
- Fixed bug Debug Mode & Multiplayer crashed Linux version. It's a lazy patchwork and deep down involving a network library issue, will address it again when a completed fix comes along in the future.
