Source: Steam Community (opens in a new tab)
#Bugfix - Gameplay
- Fixed bug where using Heal ability to attack corrupted or undead monsters wouldn't initiate combat.
- Fixed bug where NPCs couldn't find their bed.
(NOTE: NPCs not sleeping in the bed itself is not a bug — they may simply run out of time to return to bed after completing their last background task.)
#Bugfix - Multiplayer
- Fixed bug where NPCs could not pathfind properly in multiplayer mode.
- Fixed bug where trees did not turn transparent when the player was behind them.