New / Changes
- The ability to use gameplay effecting debug commands is now gated behind staff account authorisation.
- The Target and Actual speeds shown on the Helm now transition to showing LY/H above 8,766 C (1 LY/H).
- The reactor draw value now shows voltage on the Helm UI, but it's going to need increasing when I do the next pass on it.
- Ships will now report Distance From Earth and Total Distance Travelled on the portal page.
Fixes
- Fixed the breadcrumb trail not properly setting Earth as the initial origin point on new games.
- Fixed the Continue Mission menu option not working if the old legacy save is deleted.
Notes
- If a debug command is used in-game (like teleporting the ship), it will flag as such on the ship's portal page and the vessel will then not be included in any league tables. Essentially that's cheating, so we need to ensure that sort of thing gets filtered out.
- The current top speed of the ship is now accurately stated as 285 LY/H. This makes the average time between stars (4ly) roughly 50 seconds. This is actually faster than the target 60 seconds between stars, which is actually 239 LY/H. I'll probably make that the baseline speed without any upgrades in the future, and have hardware upgrades slowly push the ship towards 300 LY/H.
