- Moved a couple of lights in the F Deck maintenance tunnels so the barrier tape is illuminated properly.
- Updated the credits scroll so that it doesn't slow down at the end. It scrolls at a constant speed throughout.
- Fixed the dark background on the credits not filling the screen. It's now good all the way up to 8K UHD screens.
- Updated the autopilot so that it will now multiply the target throttle value by 0-100% based on being 90-0 degrees off-target.
- Fixed bug 1888 - Jump in FTL power and speed on autopilot
- Fixed bug 1993 - 200K star parked 50K away
- Fixed bug 2007 - Credits slow down and don't complete
- Fixed bug 2008 - Hole in floor
- Fixed bug 2024 - Feet left on floor
- Fixed bug 2016 - Tech and Life lamps OFF in Medium Range scan mode
- Fixed bug 2023 - Multiplayer details
- Fixed bug 2017 - Planets in multiplayer
- Fixed bug 2014 - Non-persistent Civ data
- Fixed bug 2015 - Planet overview incorrectly states there are lifeforms on it
- Fixed bug 1916 - Second occupied Earth Analogue not labeling correctly
- Fixed bug 2020 - Multi Player Client Can Dismiss Player In Chair
- Fixed bug 1998 - 1 locations in range
- Fixed bug 1957 - Objects only have physics after been interacted with/moved
- News and updates
- Starship Simulator Dev Playtest
- Development Build 0.225.0.113
Source: Steam Community (opens in a new tab)
