Hello everyone! This update improves building relocation, automatic castle stopping and several frequently used interfaces. Thank you for your continued feedback!
Moving Buildings
- Buildings being carried now appear in the upper-right corner of the screen to keep your view clearer. Their display size adjusts to the object.
- You can still interact with other objects while carrying a building, then resume placement after the interaction ends.
Castle Driving and Energy Core
- The minimum automatic stopping distance has been reduced from 10 meters to 5 meters. The maximum remains 70 meters.
- If the castle stops because you have wandered too far away, it will automatically resume travel when you board it again.
- Reorganized the Energy Core interface, enlarged the stopping-distance slider and improved text and value layouts.
- While steering, normal interaction targets and the helm outline are hidden. A single “Leave” prompt is shown instead.
Interface and Localization
- Hunger, health and mana indicators are now grouped in the lower-left corner of the screen.
- Simplified the inventory header and repetitive hints, and adjusted the item area layout.
- Removed category buttons from the castle needs page so all needs are shown in one list.
- Fixed some missing translations and mixed-language prompts for recruitment, automatic stopping and driving, and updated the related localized text.
Please keep sharing your feedback through our QQ group 980563659, email [email protected], or Discord. Thank you!
