Gameplay:
Fixed swift feather not applying aerial speed
Damage added by toxic shroom is correctly added to the UI
Damage numbers and enemy indicators on screen no longer appear on top of run recap
The player’s secondary attack has more animations on enemies
Buffed archer arrows
Changed The Mad-Stricken Performer’s animations
Removed unintentional grass on the Boss Island
Third Hastur pillar now correctly deactivates
Added sound effects and VFX for Hastur’s tentacle swipe attack
Buffed many of Hastur’s attacks
Added a new Hastur attack
Settings:
Added options button to the title screen
Added visual background to the options menu
Changed video settings UI layout
When opening the game for the first time, the default master volume is 50 instead of 100
Changing resolution works, and resolution is now only 16:9 options
Changed camera sensitivity slider to minimum 1, max 200
Quality of Life:
Added title screen music
Added new iterations of the passive and combat area music
Added various UI sound effects
Volume fades out/in upon changing scenes
Some assets are pre-loaded to prevent certain lag spikes in gameplay
Fixed a typo in the title screen
Fixed typo in the Add Boost Item
Fixed visual bug where you could spam the start button
Dimensional fragments and item shards no longer go below zero
Hub store item buttons go away when there are no items left to buy
Purchasing an item through the hub store automatically enables it
