Merry Christmas! 🎄
The update will be conducted on December 25th from 10:00 AM to 10:30 AM (KST).
Please note that the game will be unavailable during this time.
🛠 Bug Fixes
- Rushed Fury: Fixed an issue where its in-game description was not displayed.
- Fixed an issue where one of the tips was not displayed correctly.
🌟 New Features and Improvements
- Mink’s Vulnerability Poison
- Damage caused by Vulnerability Poison is now displayed in purple.
- This damage is now added to the game summary stats as damage dealt by the Mink player.
- Mob Improvements
- Added a spawn warning sound for mobs so that Guardians can know they're being spawned in advance.
- Increased the volume of mob spawn sound.
- Enhanced mob visibility.
- Tip Enhancements
- Added 2 new tips.
- Tips are now displayed on the game lobby screen instead of during gameplay.
- Projectiles now fire from the point of click, so that they're fired EXACTLY as they're aimed.
- Added an Exit Button to the gameplay tutorial. (For the unfortunate people who chose Crow or Fenna for their tutorial)
---
⚖ Balancing Adjustments
- Guardians
- Skill charge cancel cooldown: 2 seconds → 50% cooldown refunded.
- Mink
- Basic attacks now apply 5% Vulnerability Poison.
- Vulnerability Poison Ability values: 10%, 25%, 40% → 15%, 30%, 50%.
- Mander
- Skill energy cost: 30 → 40.
- Skill cooldown: 8 seconds → 10 seconds.
- Raven
- Basic attack startup delay: 0.5 seconds → 0.4 seconds.
- Mobs
- Movement speed reduced by 30%.
- Maximum health: 150 → 120.
Thank you for playing! Hope you have a fun raid.
