- Fixed a bug that prevented you from being able to teleport your bots out of abilities like Black Hole without them getting sucked back in
- High level AI opponents will now be smart enough to use teleport abilities to allow their bots to escape from abilities like Black Hole
- Fixed a bug that sometimes prevented bots with the immunity to immobilisation and slow effects AI node unlocked from being affected by abilities like Gust which move them around the battle arena
- After talking to the Astronomer, you can now close the Legendary bot selection menu if you are not yet ready to make a decision
- Fixed a bug in which Hypercharge Tower would incorrectly continue targeting bots whose ultimates were currently active
- When fighting yourself via the leaderboard, your current loadout will be used as your opponent, regardless of what loadout of yours is stored in the cloud
- Fixed a bug in which holding down E to interact would skip the first line of dialogue
- Fixed a bug in which Nova's Dying Star ability would resurrect it in the wrong position if it was defeated by a knockback ability
- News and updates
- Botworld Odyssey
- August 25 Bug Fixes
Source: Steam Community (opens in a new tab)
