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I Shall Remain - Hotfix 1.0.2

The release of Release 1.0.2 version brings in mostly fixes and adjustments.

Changes:

- Killing Bosses will drop more blood
- Enhanced Repair Kit tooltip
- Specific melody starts when we start the Prologue/Story.
- Fixed rare collision issues in some of the maps
- Fixed adding items in lockers when they are full (cannot add items if the lockers are full)
- Adjusted Realdead Man QE
- Fixed "infected UI appears when shot it by teammates" issue.
- Fade out in Prologue increased to 10 seconds.
- Adjusted Teammates AI code (should not brake the behavior now)
- Buy/Sell boxes are read only now (adjust amount with slider only)
- Fixed animation twitch for teammates
- Hold command doesn't transport to the next map (if teammates were on hold and we move to a new map, they will reload on regroup)
- Hold command gets invalidated if we are 20 m far from them
- Fixed the talk to NPC icons showing even if the NPC is not active
- Camera shake for heavy machine gun decreased
- Adjusted Stingray Jay dialog to allow Michael to start the discussion
- Adjusted the logic which used to fail defend area quests (fix for CJ drop quest not being properly triggered)
- The entry to Jersey Medical Center opens when put CJ into bed.
- Evade leg kick distance for teammates decreased
- Small fixes in maps