I'm so, so happy to say that CatboyZOOM is now available to everyone to play! We have poured in a ton of time and passion into this project and really hope you enjoy our humble silly movement game. This past year has been a year of incredible growth, and the reception for the game has been remarkable - it still feels a bit crazy how a bunch of people are so excited for something I'm creating, but I'm so glad I can be in this position creatively. If you try the game out, I kindly ask if you could leave a review on our Steam page, it helps us out a ton especially near release, as reviews push the visibility of the game further so more people can find us! Thank-you everyone so much for all your support!!! 💖💖💖
Changelog
✨ THE MAJOR STUFF
- All four worlds are unlocked!
- Platinum medal times! These are hidden on each level until unlocked, and act as a stepping stone between Gold and Dev times
- World run timer! Complete an entire world in succession to achieve a full world run and track it on the leaderboards! Includes splits as well
- Friends leaderboards, so you can directly compare who is better
- Find your Catgirl twin! She should be somewhere in the world...
- Lots more Momo lore to discover
- Greatly extended the Hub!
🏃♂️ Movement Changes
- Improved surf behaviour to allow jumping on all surf ramp angles, but repeated jumps on surf ramps will have a very slight delay This change should help improve the feel of jumping on rocks and other slanted surfaces, while preventing abuse from bhopping on surf ramps
- Greatly improved wallkicking behaviour. They should now give you the appropriate amount of height when wallkicking, even off of uneven walls and rounded edges
- Improved auto-strafing mechanics to better keep you on surf ramps
- Bushes are now obstacles! They will slow you down if you run into them!
- Removed speedcap. Well, it's at 99999 now, if you can reach it 😼
✨ Improvements
- Adjusted goal hitbox to better match goalpost model
- Added double-clicking to loading levels in the level select
- Added mouse invert to the options menu
- Adjustments to some levels in Momo's Island, mostly to prevent major skips that break the intent of the levels
- Name changes to the 'Sliding 10X' levels
- Added a skip to the intro cinematic on the title screen
🔨 Fixed
- Fixed velocity when leaving ramps while ground sliding not properly adjusting
- Fixed movement starting after releasing a movement key after reset if multiple movement keys are held down at time of reset, making the timer start unintentionally
- Fixed a bug that gave way too much height when jumping off of ramps
- Fixed sliding particle effects not appearing sometimes
- Fixed player having input control while in the pause menu (prevents a softlock!)
🗺️ On the Roadmap
- Savestate system
- Replays & ghosts
- More worlds!
- More friends?
