Why Early Access?
“We already have a solid game core, but it needs feedback from players so we can shape it into an experience where people truly enjoy the bullet heaven adventure.”
Approximately how long will this game be in Early Access?
“Roughly about a year until full release. The Ides of March next year. Should be fun!”
How is the full version planned to differ from the Early Access version?
“We plan to extend the campaign from Teutoburg all the way to the Roman Colosseum. We expect all seven classes to have their weapons and weapon skills fully implemented, along with all the global and class-specific skills we plan to add. The full version would also include all the bosses, meta upgrades, shrine events, and additional achievements.”
What is the current state of the Early Access version?
“Three playable classes (out of 7) have their own weapon classes, skills, and weapon skills. Fifteen out of roughly 40-50 magic aspects are already implemented. Four bosses and their escorts, along with multiple common enemy types, populate 3 levels (out of ~ 17).”
Will the game be priced differently during and after Early Access?
“The game in Early Access will be priced lower, reflecting the less than full content available. We will gradually scale the price with each major upgrade.”
How are you planning on involving the Community in your development process?
“We're eager to receive player feedback on both the Steam Forums and our Discord. We'll conduct polls about proposed feature ideas, share preview videos, and post blog updates about future plans. We want to involve our community in shaping the game.
Our Discord:”
