- Fixed bug where bosses keep their teleport active on region exit
- Fixed a fast equip bug when trying to fast equip a non-item
- Fixed bug where dungeon music continues after some dungeons
- Fixed a bug allowing teleportation to final plains before defeating the demon
- Added bonus damage to tank class based current health percentage (15% to 0%)
- Increased CDR cap (80% -> 85%)
- Increased base critical strike damage (2.24x -> 2.32x)
- Increased max level for armor pen (10 -> 12)
- Increased boss armor loot damage (10% -> 16.67% damage range)
- Increased sell price for boss drops by 9%
- Reduced Ghost armor (10 -> 7)
- Reduced Ghost damage (35000 -> 32000)
- Reduced wolf armor in graveyard (10 -> 8)
- Reduced number of enemies in Graveyard
- Head Grand General damage increased (100000 -> 150000)
- Head Grand General beam agility phase 1 increased (2->2.7)
- Head Grand General circle agility phase 1 increased (2.5 -> 2.75)
- Dark Lord damage phase 1 increased (150000 -> 275000)
- Dark Lord beam agility phase 1 increased (2->3)
- Dark Lord circle agility phase 1 increased (2.5 -> 3.5)
- Dark Lord damage phase 2 increased (150000 -> 325000)
- Dark Lord beam agility phase 2 increased (2->3.5)
- Dark Lord circle agility phase 2 increased (2.5 -> 5)