Gameplay
- Slightly decreased damage spread for the str/armor difference damage modifier.
- Slightly increased recover from hit on the low end of the defense stat.
- Slightly decreased recover from hit on the high end of the defense stat.
- Slightly increased min charge on the low end of the dexterity stat.
- Slightly increased recovery reduction on the low end of the dexterity stat.
- Decreased spread on dexterity's effect on self impulse power movement speed.
Maps
- Wally: Slightly shortened the width of the right side and added a soft platform to the left side.
Art
- Reassigned color swap values to Vraxx's skin for clarity.
UI
- Top bar added to main menu.
- Game Settings Menu: Damage % now shows value as a percentage instead of as a proportion.
Bug Fixes
- Fixed a bug where shift would close the pause menu.
- Fixed a bug where cursor would be off screen when creating a bot in custom online.
- Fixed a bug where ready to play would show up while you had the player menu open.
- Fixed a bug where results screen would show score from last match before it switched to score of the most recent match.
- Fixed a bug in Character Select where the color picker would show a color that is not currently selected.
- Fixed a bug causing store to bail the user out to the home screen in the event they try to buy something they already owned with a controller
- Fixed a bug where removed friends from steam stick around on your in game friend's list.
- Fixed a bug where during variable input delay situations, sometimes inputs would get lost. Hat tip Skroyan!
- Fixed a bug where people with special characters in their name could not chat online.
- Fixed a bug where you needed one more Elo than designed to move up in the rankings.
- Fixed a rare case where players could dodge out of a bomb collision.
- Fixed a bug that would cause weird music behavior while queuing for an online game.
