Update Contents
1. Brand New AI Bot System 【Core Update】
You can start matches alone. Practice your skills and tactics solo, or fill empty slots in battles.
- How to Summon Bots
Locate the exclusive gate on the building next to the noticeboard in the map selection area. Interact with the gate to open the bot summoning panel and add AI bots. After confirmation, bots will spawn from the building and join your match.
- Up to 11 Playable Bots
You can set independent combat styles and divide team camps for each bot. Freely customize team lineups to create spectacular large-scale fireworks battles.
- Customizable Diverse Combat Styles
Different combat styles completely change the bots’ behavior logic, weapon loadouts and appearances. Some styles come with exclusive enhancement effects. A total of 6 optional combat styles are available:
Melee Basic: Primarily uses close-range fireworks, actively chases enemy targets, and utilizes agile movement to evade damage during close-quarters combat.
Ranged Basic: Mainly uses long-range fireworks, keeps maximum distance from enemies, and attacks safely from a secure range.
Brute: Equips only Square Halberd fireworks, gains extra maximum health, and relentlessly pursues locked enemies until they are eliminated.
Trap Enthusiast: Avoids frontal confrontations, ambushes enemies from visual blind spots, and frequently places trap fireworks around its surroundings.
Agile: Wields long-range fireworks as main weapons, fights behind covers, and evades enemy attacks with flexible movement techniques.
Wealthy Player: Uses only Gatling fireworks and maintains long-distance attacks against enemies at all times.
2. Two Brand-New Firework Items Added
Smoke Orb Type: Damage Reward Item This item can be thrown directly or lit before throwing. Once ignited, it continuously releases dense and expanding smoke to cover a wide area and block enemy vision. This visual obstruction effect also applies to AI bots.
Sticky Ball Firework Type: Regular Firework Price: 24 Supports direct throw or lit throw. It detonates after a 6-second fuse duration, dealing 41 points of damage per explosion. The item features permanent adhesion. It can stick firmly to walls, player characters and all kinds of props. It will reattach and transfer to new targets once touched by other units or objects.
3. Balance Adjustments
Fairy Wand & Square Halberd: Expanded the damage hit range of both fireworks.
Money Tree: Increased projectile flight speed, making it easier to hit targeted areas accurately.
Pigeon Order Firework: Greatly increased the maximum throwing range.
4. Optimizations & Bug Fixes
Operation Optimization: Unified the firework ignition operation to the Left Mouse Button.
Critical Bug Fix: Fixed a severe issue that caused forced game exit in specific scenarios.
Text Optimization: Unified Chinese and English in-game descriptions to eliminate semantic ambiguity.
UI Fix: Fixed scoreboard display misalignment when there are a large number of players in the match.
Scene Bug Fix: Fixed the abnormal issue where players may fall out of the map during scene switching.
Item Bug Fix: Fixed the unexpected firework dropping failure during item usage.
Network Optimization: Fixed the abnormal issue of using multiple fireworks simultaneously under high network latency.
Network Optimization: Fixed the failure of igniting fireworks normally under high network latency.
Placement Fix: Fixed the issue that certain placeable fireworks cannot be attached to specific surfaces.
