Developer postOriginal post (opens in a new tab)

Adjusted game balance; June 11, 2024

v1.0.2

A small amount of EthShard is now obtained when a treasure is opened.
The amount obtained varies slightly depending on the tier and status.

The amount of EthShard gained from normal enemies has been slightly increased.

The amount of EthShard obtained from Lethal Enemies after the 5th level has been slightly increased.

The amount of EthShard earned from bosses has been slightly increased.

The initial deck of cryomancers has been adjusted.

The effect of the rune “Reversal Luck” has been adjusted.
Old: Drawing the lowest value on a die roll makes the next die roll the maximum value.
New: Drawing 0, 1, or 2 on a die roll makes the next die roll the maximum value.

The effect of the rune “First Token” has been adjusted.
Old: Start the battle with one "HailToken" placed in the GY.
New: Start the battle with one "HailToken", "FrostToken", and "FzB.Token" placed in the GY.

The following runes have been adjusted in terms of their needed EthShard.

Dice Luck+: 600 → 500
Reversal Luck: 400 → 300
Active Draw: 500 → 400
Flying Start: 250 → 150

ATK UP+: 350 → 300
Heavy Blow: 500 → 400
Combo ATK: 400 → 350

LIFE UP: 100 → 50
LIFE UP+: 200 → 150
Stamina UP: 100 → 50

MAG UP+: 350 → 300
Strong Magica: 500 → 400

First Block: 150 → 100
Second Block: 150 → 100

SPD UP+: 350 → 300
Steal Blood: 450 → 400

Advanced HailToken: 250 → 150
Hail Reinforce: 350 → 300
Limit Hail: 550 → 500
Advanced FrostToken: 400 → 250
First Token: 150 → 200

We have not received any reports of major problems while playing at this time, but please feel free to report any problems you experience as a result of this update.