This Update Patch applies just for the Half-Life 2: Update BETA
To opt into the BETA release to see future changes before they are introduced into the final version, check this small tutorial link. http://steamcommunity.com/sharedfiles/filedetails/?id=182912431 (apply just for the Product Betas)
Changes in this beta update patch are:
Added VR/Oculus support.
Added all audio languages present in base Half-Life 2 (Commentary is still English only)
Added better support for INTEL HD 4000 series.
Fixed rare issues with achievements not triggering.
Fixed progression-halting issues caused by playing commentary nodes.
Added additional hand gripping the AR2 in the view model. [Onemanshadow community fix]
Added proper AR2 world model. [AslsAy community fix]
Additional small Tweaks._____________________________________
Map Fixes:
d1_trainstation_01
Fixed FOV being locked regardless of players' settings in the first chapter
Fixed issue with an npc_scanner getting “stuck” in midair.d1_trainstation_02
Fixed a missing grass detail.d1_trainstation_05
Fixed HEV suit prop skin in “A Red Letter Day” to match the existing view model hands.
Adjusted light on HEV suit container when opened.d1_canals_01
Fixed some issues with the sun clipping underwater.d2_coast_01
Improved fog blending on the shore refinery.d2_coast_07
Fixed the overly-large train death trigger on the top of the Highway 17 Bridge.d2_prison_06 & 07
Fixed a rare issue where Alyx would not begin a scripted sequence after the player survived the turret battle.
Fixed the rare “Double Alyx” bug.d3_city17_06
Fixed a rare bug where after storming the gate, an NPC would become invisible and crash the game._____________________________________
I appreciate the thorough bug-reporting community we have here. Keep the bug reports coming! I read every one of them and try to fix whichever ones I can.
Just be sure to try verifying your game cache before reporting an issue. Some files have been reported getting lost or corrupted during download.