Drifting mechanic has been reworked as a whole. More changes have been made as well via city additions and some AI adjustments. Will list out changes below:
Drifting Mechanic changes:
- Vehicle physics have been adjusted when drifting, aimed at making drifts more fluid.
- Scoring has been adjusted, points are less forgiving for burning out now but are more forgiving for wider drifts.
- Camera has a slower rotational effect when following the vehicle in drift modes.
- There is now an added multiplier when wider drifts are made, multiplier will change color to orange when in effect.
- Smoke effects become larger when in drift mode
Other changes:
- AI has been adjusted to be faster in highway races, some races have been adjusted with modified AI racing lines.
- Neolectric city additions, new buildings have been added in place of some construction areas near the warehouse area. Some buildings have been adjusted and/or modified as well in other areas.
- Fixed issue where drift event UI would appear in photo mode.
