Developer postOriginal post (opens in a new tab)

UNREST v0.0.3.9 Patch Notes

  • The menu system has been overhauled.

  • All maps have destroyable elements now. You can always run but you can no longer hide! For long at least.

  • An option to add Friends has been added. You can now add or delete players as friends and invite them to matches.

  • Character dismemberment has been added. Chop chop!

  • Distance based destruction mechanics have been added. The closer you are, the more damage you inflict.

  • In the graphic settings, the problems with the definition settings have been fixed with manual saves.

  • The collision bugs in the maps have been fixed.

  • Creature character Scout’s control scheme has been improved.

  • Creature character Jammer’s Orb material bug has been fixed.

  • Destruction mechanics have been optimized.

  • Some lighting issues in several maps have been fixed.

  • Spawnshield’s visual bugs have been fixed.

  • Force feedback and camera shake has been added to the spectator mode so that you can feel the action even when you’re dead!

  • In some maps, the round section durations have been changed for balancing.

  • The visibility issues that occurred when the Spawnshield received damage on the client side have been fixed.