This week on the development, I decided to add to the demo some of the features that were only available on the alpha version of the game.
Features added:
- Store and new items: Now you earn money at the end of each play and can use this money to buy new Itens that help you analyze the ghost.
- Dificulty progression: You can spend your earned money to play a more difficult mode and earn even more money on each play.
- Axe Durabillity: The axe is not indestructible anymore. Use it with care to explore, and keep on searching for axes to be able to explore the whole area.
- Gameplay Change: Now you don't spawn with any items (only the ones you bought at the store). You have to search for every item.
