Hello, everyone. This update brings a few important fixes and changes to text rendering.
Changes
- The maximum shadow distance for images and text has been doubled. (Your existing settings will scale accordingly. For example, a previous value of 90 will now be 45.)
- Expanded font atlas size to support more outline and shadow data per character, allowing for rendering shadows even at high outline values.
Fixes
- Fixed some artifacts caused by large outline values when using certain fonts
- Fixed pixelated text edges on exported cards
- Fixed an issue with outline color when using custom fonts
Note: Due to new sampling methods and font atlas adjustments, you may notice slight differences in text appearance.
