Welcome to the 60th update since launch.
Small set of fixes. Nothing dramatic as I'd prefer not to introduce sweeping changes during major Steam events.
Fixes:
Fixed inverted normal on corsair xebec starboard mast braces.
Fixed brace controls continuing perpetually if interaction toggled while a directional key is pressed.
Fixed crew desyncing from their positions and losing pathing when world recentering occurs. They should be much more stable now.
Fixed additional sync issues that could result in crew aggressively gyrated in the air several meters from the ship.
Fixed the ability to shorten ropes into negative lengths.
Fixed crew navigation breaking when ship is near other navmesh objects. (such as goats on certain islands, or npc ships [well, ship])
Can no longer bring up crew control dialog while using the map, thus breaking the map UI.
Removed invisible wall on Keyhole near the Greatship anchors.
Changes:
When activated, player ship indicator on the map will now scale with zoom to make it easier to keep track of.
