We are very happy to announce Gatherings is now in version 2.0 !
Since the release, we delivered quite a lote of content, with 6 new minigames and maps, the ability to choose your car in the related minigames, several improvements, balance etc etc...
But a feedback we often had was that our type of minigames would be funnier with more players.
And so, we did make it possible. We had to break quite a lot of stuff and repair a bit more, as well as redo some mapping in order for it to work but here it is !
Features
- You can now play Gatherings with up to 8 players : The game will adapt to the size of your party. Some maps will be different if you're less than 5, the score limit will be different for shooter game modes.
- New way of counting scores : Previously, only the winner earned points at the end. Now the top three player will earns points. 3 for the leader, 2 for the second, 1 for the third. Incidentely the default max number of points per game is now 18.
- New UI for end of rounds and games : The new UI now shows the top three players and the global ranking. Same for the end UI
- Game mode dungeon improvements : The AIs on Dungeon are now bumped when you hit them, added some FX, and a different behaviour on the skull you have to loot. You can also dash on your friends to steal the loot from them
- Balltrap : You now have visual indication of the score earned by shoot the different items
- Cook: It is now impossible to throw trays or food items that are still valid. Added some cam shake
- TimeAttack - Vroom: Total revamp of the map which is now way easier
- Waiting Screen: You can now kick players in the waiting screen in addition to the lobby.
- Vehicle: The S-kive car is now easier to handle, while keeping some balance.
- Mapping: 8 players adaptation on Moving, Loot, Inverted Loot, Quake,
Fixes
- Loading : Default camera no longers clips through the map when loading between levels
- Weapons: Added reload sounds for all weapons
- Loot: Removed the ability to stack loot items
- Vehicles: Make the default camera smoother.
- End Game: Fixed duplication or wrong order in end game menu
- Global: Fix camera going through the floor when dying.
We also disabled game mode HideNSeek which we're not happy of.