Just a couple of fixes based on bugs reported in the Discord. Thanks for finding these!
Fixes
- Slime splats from the Slime Takeover event can no longer be moved using wind spells
- Fixed a crash related to slime combat room loading
- Fixed an issue that caused slime chests to disappear when the game was reloaded
- Flying debris is now correctly culled when thrown out of a room
- Fixed an issue that caused red slimes to never appear during the Slime Takeover event
- Fixed an issue that caused the Skip loading bar to not disappear when the intro cutscene had already ended
- Fixed a bug that could cause no enemies to spawn in a slime combat room
- Fixed a crash caused by Spellshield Signet depleting your mana
- Added the missing stacking behavior for Spellshield Signet (Invulnerability duration increases with stacks)
