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0.94.1.0 Update

Notice

※After the update, clear records may be reset for old save files

Bug Fixes

  • Fixed game freezing bug when playing opening in Traditional Chinese

Combat System Changes

  • Changed to allow multiple allied units to fight one adventurer simultaneously

  • Minimum evasion chance from LUK stat difference: 5% → 10%

  • Maximum evasion value from LUK stat difference: 20 → 30

    • Example: 90% evasion chance when LUK difference between combatants is 30

Infinite Mode Update

  • Difficulty increase: Increased adventurer stat growth per day

  • Challenge Boss added

    • Specific NPC appears in guild every 4 days after day 12

    • Special rewards on victory

    • Not affected by difficulty/day-based stats

    • Status effect immunity

New Content

  • Added adventurer starting point 'Forest'

  • New unit added: Wiz/Ghost Wiz

    • Summonable at D-rank

    • Evolution condition: Place various herbs in dungeon

    • Unique traits: Poison, Druid

Unit and NPC Adjustments

  • Rabi: Maximum HP limited to 25

  • Special adventurers: Not affected by difficulty/day-based stats

Orb System Changes

  • Adjusted resources required for orb activation

  • Combat orb can now be upgraded to level 5

Facility Effect Changes

  • Temple

    • Mana consumption increases with prayer count

    • Popularity gain on prayer: Fixed 50 → Increases with count

    • Added status message on left panel

    • All units' HP increases at turn end based on prayer count

  • Golden Temple (New)

    • Buildable at A-rank

    • Permanently increases unit stats based on prayer count

    • Required gold and stat increase grow with count

  • Demon Statue

    • Danger increase: 1020 → 510

    • All units on same floor gain ATK +1 at turn end

    • Application timing: Turn start → Turn end

  • Sealing Barrier

    • Added all units DEF +1 at turn end

    • Removed danger/popularity increase effect

    • Application timing: Turn start → Turn end

System Changes

  • A-rank dungeon promotion condition: Prerequisite quest → Popularity/danger total value