🎮 Update v0.93.1.1_EA Notice
🌍 Language Support
Traditional Chinese language has been newly added!
⚖️ Balance Adjustments
Trait Value Changes
Overwhelm: 15% → 10%
Overwhelm+: 30% → 20%
Difficulty System Overhaul
Difficulty selection has been changed from 5 levels to 4 levels (★★★★ removed)
Adventurer base stats have been adjusted to Normal difficulty (★★) standards
Overall stats of adventurers have been rebalanced
Some unit stats have been rebalanced
Dungeon System
Unit slot addition upon dungeon rank up: 2 → 3
🔧 System Improvements
Trait System
Changed so that bonus health from traits also applies to maximum health
Combat System
Unit movement speed adjusted to match action cycles
Improved so attacking units can catch up even when faster than adventurers
Changed so attacking units don't follow adventurers who are already in action
🎨 Visual Updates
Added status effect graphics
Changed Demon [Venom] image
Changed Hero [Judgment] image
🐛 Bug Fixes
Fixed issue where [Vitality] trait displayed as negative when having bonus health
Fixed issue where [Hero's Blessing] trait wasn't being applied
Fixed issue where [Dungeon Master] trait wasn't being applied
Fixed issue where unit buff traits were incorrectly applied to adventurers
Fixed issue where forcing ending skip would freeze on black screen
Fixed issue where quest notification appeared in guild despite no quests on first playthrough
Fixed issue where some evolved unit images appeared as pre-evolution
Fixed issue where previous game logs remained when starting new game
Fixed issue where some adventurers wouldn't disappear, preventing turn start
❓ About Infinite Mode
We are currently working on several essential tasks for infinite mode.
While there are still many parts that need updates, we're considering releasing it in beta form first once the essential work is completed.
We promise an update in the near future. Thank you for your patience.
If you encounter any issues, please report them anytime through comments, community boards, or Discord!
Enjoy the game! 🎯