Other
- Update bind prompts in puzzle editor to change when it loads your binds, or when binds are changed.
- Added a way to remove achievements for those looking to test their unlock conditions or whatever. Make a profile named "RemoveMyAchievements" and then hit Play. Be aware that most achievements will unlock upon hitting Play with any (other) profile that has sufficient progress or journal entry unlocks, so you'll have to play with a fresh profile to avoid these auto-unlocks.
Bugfixes
- Fixed a bug that allowed an animal to (visually) hold multiple items under a cursed puzzle editor scenario involving (Replication) simul movement, launching, and (not in game, but might add 1 puzzle for it?) infinite item loops.
- Cull extra items when recovering from a logic/visual desync event. This is a general fix to allow recovery if something similar to the above bug ever occurs again.
