Control
- Added the possibility to use WASD.
- It is now possible to move diagonally.
System
- Added the possibility to choose a difficulty at the beginning of the game. There are 5 differents options to choose from. The changes are explained in the selection screen(see below).

- Added a camp. This camp is accessible through the menu. It should be only accessible in the overworld but there may be some exceptions where it is also accessible on other locations. This will be fixed later.
- Added a storage system to the camp. You can store your items if you don't need them anymore and want to keep your inventory cleaned up.


- Added the version number in the title screen.
Battles
- Changed the enemies a bit and adjusted the size to align it with the size of the player (see below).

Bugsl
- Fixed a bug where the game crashed during the dialogue when you left the "Brunnendungeon" after retrieving the "Königsschwert".
Because of some changes regarding the way the story will be told going forward, there are no new story segments right now.
I'm currently working on a new mechanic that will hopefully make the game even more unique.
I hope that I will be able to share some more informations anytime soon. Stay tuned!
Saves that were created with the last version should be compatible with this version too. BUT the game will probably automatically choose the lowest difficulty which means that you will continue your saves on the lowest difficulty. You have to start a new game if you want to choose a difficulty.
