This patch allows you to move NPCs to different houses, gives the NPCs more to talk about, improves NPC marriages, and fixes a few other minor issues.
0.816 change list:
- now there is an NPC location button on NPCs/town menu where you can move NPCs to different house deed locations
- fixed a bunch of NPC dialog that was there but not being used
- fixed many NPC dialogs only working if they are in a clan (instead of in town)
- fixed some dialogs going to player clan, now go to town
- added NpcDialogChanceMult to database and increased from 1.0 to 1.5
- fixed recruit to party button on npc equipment screen (wrestless/ScrObot)
- now spouses will move into the same house when they get married or are moved
- added next/prev buttons to npc equipment screen (wrestless)
- now reveal NPC personalities quicker when you listen to the things they want to talk about
- now NPC insanity will slowly go down if they are a town luminary (happiness is 100 or over)
- now players get some experience when NPCs get married
- changed showing controller button text to after pressing a controller button instead of moving a controller stick
- no longer get town luminary messages for NPCs that aren't part of your town
- changed PROTOCOL_VERSION to 138
- removed ducplicate item NULL check in PlayerClient::itemsChanged
