Beta V0.2.36 - Release Notes
New Features
- Added a new Wizard Ability Snap Freeze
- Added Animation for Wizard Conflagration Ability
Adjustments
- Player Data is saved when leaving the Estate and quitting from the middle of a run will no longer wipe save
- Nerfed Siphon Staff and Lightning Staff Damage
- Nerfed Lighting wand damage
- Buffed Ice Staff
Bug Fixes
- Fixed Wisp Core Sprites being too big
- Fixed Blood Runestone not stacking blood vials for Blood Werewolf
- Fixed Wizard Tree Golumn Legendary doing damage to the player
- Fixed Beetle's Dropping Fire with Ruby Artifact
- Fixed Lighting/Siphon Staff being affected by Mushroom artifact causing hitboxes to break
- Fixed lag when a new music audio track started to play
- Fixed Big Rat taking a longer time to be lootable
- Fixed Swamp Loud Audio when entering
- Fixed Ice Golem's shadow not lining up
- Fixed Rose Artifact's Cooldown not effecting the Knight's Retaliate Ability
- Fixed Tar slowing player even after leaving tar
- Fixed Mossy Shield not effecting the Beastmaster's Summons
- Fixed Unfrozen enemies from getting super speed charges
- Work on fire swamp performance (Might still need more work)
