This update changes some large systems in the game so please help us test the version out before it goes live if you have some time!
- A new energy / action point system that makes for a better game flow and understanding (AP is not shared instead)
- Two new playable characters (Dover & Roger Bucks) using a brand new deck of cards
- Some new enemies that randomly occur during encounters (Drones & Cloaks)
- Improved gamepad / keyboard support (still work in progress)
- A lot of new artifacts to find, including rare and epic ones
- Stickers now correctly target correctly
- Lots of tweaks and game difficulty balancing
- UI: Preparing for the public release by updating version name everywhere
- UI: Game now uses single clicks everywhere to keep players in the flow state while playing
- UI: Improved event UI
- UI: Mouse over tooltips in more places
- UI: Showing stickers and upgrades while selecting a card to use for it
- UI: You can now play cards using gamepad/keyboard that don't have a target
- UI: Strength increases are now visible on enemies
- BUGFIX: Fixed infinite damage bug for electrical overcharge combo wombo so it stops when enemies are dead
- BUGFIX: Fixed bug when cards were reshuffled and still thought they were in the draw deck for example
